INFO 287-13
Seminar in Information Science
Innovation and Participatory Practice in Libraries 
Fall 2017 Syllabus

Alicia Hammond
E-mail or aliciahammondlibrarian@gmail.com
Other contact information: reach me on Gmail chat (aliciahammondlibrarian)
Office location: Online
Office Hours: Sunday or by appointment 


Syllabus Links
Textbooks
CLOs
Competencies
Prerequisites
Resources
Canvas Login and Tutorials
iSchool eBookstore
 

Canvas Information: Courses will be available beginning August 23rd, 6 am PDT unless you are taking an intensive or a one-unit or two-unit class that starts on a different day. In that case, the class will open on the first day that the class meets.

You will be enrolled into the Canvas site automatically.

Course Description

This course is intended as an introduction to participation and creativity in libraries, with a focus on DIY culture, innovation, and developing creativity through play. Students will be focused on the value of active participation in experiential learning and will understand changes in technology and youth culture that are influencing the social revolution. They will also be asked to explore the power of innovation and play in a cultural organization. Students will also cover the DIY and Maker movements, particularly as they relate to STEM education in libraries and other areas for informal learning. Emphasis is placed on encouraging visiting patrons to engage with their libraries as a place for intellectual growth and curiosity, through the design of surprising interactive spaces and mentorship of visitors in content creation. 

Course Calendar

Subject to change with fair notice.

  Unit              Dates                                                  Topic & Assignments  
1 August 23- September 3

Introduction to Participatory Culture and Learning in Libraries

2 September 4-10

Participatory Experiences and Hands On Learning

Evaluation of Participatory Experiences

 

3 September 11-17

DIY Culture in Libraries

Informal Learning

Theory of Play

Project: #MakeSomething Activity and Reflection Paper

Due: Sunday, September 17 (11:59 pm Pacific Time) 


4 September 18-24

Rise of Digital Youth Culture

Emerging Media Practices

Fandoms

 

5 September 25-October 1

Innovation

Innovation Styles

Project: Idea Adaptation Project

Due: Sunday, October 1 (11:59 pm Pacific Time)

 

6 October 2-8

How an Organization Innovates

Learning in a Culture of Change

 

7 October 9-15

Design Thinking

Project: IDEO/Design Thinking Project

Due: Sunday, October 15 (11:59 pm Pacific Time)

 

8 October 16-22

Creativity

Learning Styles

 

9 October 23-29

Futurism

The Future of Libraries

Project: Future of Libraries Trend Report

Due: Sunday, October 29 (11:59 pm Pacific Time)


10 October 30-November 5   

STEM/STEAM

 

11 November 6-12

Makerspaces

 

12 November 13-19

Makerspaces Continued

Project: Library/Museum Visit Report

Due: Sunday, November 19 (11:59 pm Pacific Time)

 

13 November 20-26

Creating Space in Libraries

Learning spaces

 

14 November 27-December 3   

Wrap Up and Final Reflections

 

15 December 4-10

Final Project: Development of Makerspace or Participatory Space Plan

Due: Sunday, December 10

Course Requirements

Grading will be based on a total accumulation of possible 100 points, distributed as follows:

Grading

  • Class Participation (10%) & Weekly reflection blog posts (20%)
  • 5 Projects (50%)
  • Final Project- Development of Makerspace or Participatory Space Plan (20%)
Assignments
  • Class Participation and Discussion- (worth a total of 10 points or 10%) Read student colleague reflections and comment. Please comment on at least three a week. (Due Each Week by Sunday by 11:59 PM Pacific Time)
  • Weekly Reflection Blog Posts (worth a total of 20 points or 20%) Due Each Week by Sunday by 11:59 PM Pacific Time)- To cover a variety of topics.
  • Projects (each project is worth 10 points or 10%)
    • Project #1: #MakeSomething Activity and Reflection Paper (CLO 2,5)  Due: Sunday, September 17 (11:59 pm Pacific Time)  
    • Project #2: Idea Adaptation Project (CLO 3, 5) Due: Sunday, October 1 (11:59 pm Pacific Time)  
    • Project #3: Design Thinking/IDEO Project (CLO 5)  Due: Sunday, October 15 (11:59 pm Pacific Time)
    • Project #4: Future of Libraries Trend Report (CLO 1-5)  Due: Sunday, October 29 (11:59 pm Pacific Time)
    • Project #5:  Library/Museum Visit Report (CLO 1-5) Due: Sunday, November 19 (11:59 pm Pacific Time)
    • Final Project (20 points or 20%) Development of Makerspace or Participatory Space Plan (CLO 1-5) Due Sunday, December 10

Other Relevant Information

Participation is extremely important in any graduate level course. You will learn more by respectfully challenging each other (and me) then you will from any text. The best way to take in and learn about new ideas is by actively participating.  

A full ten percent of your grade in this class is determined by your level of participation in class discussion. My expectation is that you will not only submit a weekly blog reflection for your fellow students and myself to read, but that you will also present timely comments on others' blog reflections and add to discussions in the online class forums provided. If you comment thoughtfully and respectfully during each week's class, you can expect full credit for this ten percent. To receive full credit, please comment on at least three other students' blog reflections. If you miss two weeks or more of commenting, expect a deduction. Students not commenting at all in class discussion and/or on student colleagues' blog posts will receive a zero for this portion of the overall grade. 

Late Assignment Policy

Late assignments will be penalized 5% of total possible points if turned in within the first 24 hour period after the specified due date and time, and 5% per 24 hours period after that time, up to a week after the due date. Late assignments will be accepted with penalty up to one week after the due date. Assignments submitted at any later time without an approved excuse will not be accepted. 

Course Workload Expectations

Success in this course is based on the expectation that students will spend, for each unit of credit, a minimum of forty-five hours over the length of the course (normally 3 hours per unit per week with 1 of the hours used for lecture) for instruction or preparation/studying or course related activities including but not limited to internships, labs, clinical practica. Other course structures will have equivalent workload expectations as described in the syllabus.

Instructional time may include but is not limited to:
Working on posted modules or lessons prepared by the instructor; discussion forum interactions with the instructor and/or other students; making presentations and getting feedback from the instructor; attending office hours or other synchronous sessions with the instructor.

Student time outside of class:
In any seven-day period, a student is expected to be academically engaged through submitting an academic assignment; taking an exam or an interactive tutorial, or computer-assisted instruction; building websites, blogs, databases, social media presentations; attending a study group;contributing to an academic online discussion; writing papers; reading articles; conducting research; engaging in small group work.

Course Prerequisites

INFO 200, other prerequisites may be added depending on content. 

Course Learning Outcomes

Upon successful completion of the course, students will be able to:

  1. Identify the library's role in STEM education.
  2. Understand models of learning by play and active participation within and outside the library community.
  3. Evaluate models for physical content creation in libraries.
  4. Use and evaluate maker tools.
  5. Identify and apply a personal innovation style.

Core Competencies (Program Learning Outcomes)

INFO 287 supports the following core competencies:

  1. H Demonstrate proficiency in identifying, using, and evaluating current and emerging information and communication technologies.
  2. N Evaluate programs and services using measurable criteria.

Textbooks

Required Textbooks:

  • Kelley, T., & Littman, J. (2005). The ten faces of innovation: IDEO's strategies for defeating the devil's advocate and driving creativity throughout your organization. New York, NY: Doubleday. Available through Amazon: 0385512074arrow gif indicating link outside sjsu domain
  • Martinez, S., & Stager, G. (2013). Invent to learn: Making, tinkering, and engineering in the classroom. Torrance, CA: Constructing Modern Knowledge Press. Available through Amazon: 0989151107arrow gif indicating link outside sjsu domain

Recommended Textbooks:

  • Simon, N. (2010). The Participatory Museum. Santa Cruz, CA: Museum 2.0. Available through Amazon: 0615346502arrow gif indicating link outside sjsu domain
  • Thomas, D., & Brown, J. (2011). A new culture of learning: Cultivating the imagination for a world of constant change. Createspace. Available through Amazon: 1456458884arrow gif indicating link outside sjsu domain

Grading Scale

The standard SJSU School of Information Grading Scale is utilized for all iSchool courses:

97 to 100 A
94 to 96 A minus
91 to 93 B plus
88 to 90 B
85 to 87 B minus
82 to 84 C plus
79 to 81 C
76 to 78 C minus
73 to 75 D plus
70 to 72 D
67 to 69 D minus
Below 67 F

 

In order to provide consistent guidelines for assessment for graduate level work in the School, these terms are applied to letter grades:

  • C represents Adequate work; a grade of "C" counts for credit for the course;
  • B represents Good work; a grade of "B" clearly meets the standards for graduate level work;
    For core courses in the MLIS program (not MARA or Informatics) — INFO 200, INFO 202, INFO 204 — the iSchool requires that students earn a B in the course. If the grade is less than B (B- or lower) after the first attempt you will be placed on administrative probation. You must repeat the class if you wish to stay in the program. If - on the second attempt - you do not pass the class with a grade of B or better (not B- but B) you will be disqualified.
  • A represents Exceptional work; a grade of "A" will be assigned for outstanding work only.

Students are advised that it is their responsibility to maintain a 3.0 Grade Point Average (GPA).

University Policies

Per University Policy S16-9, university-wide policy information relevant to all courses, such as academic integrity, accommodations, etc. will be available on Office of Graduate and Undergraduate Programs' Syllabus Information web page at: http://www.sjsu.edu/gup/syllabusinfo/. Make sure to visit this page, review and be familiar with these university policies and resources.

In order to request an accommodation in a class please contact the Accessible Education Center and register via the MyAEC portal.

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